Red Music Online - One Stop Music Shop

Multi-Platform Development in Unreal Engine

Unreal Engine offers robust capabilities for multi-platform development, allowing you to deliver content across a comprehensive range of desktop, console, and mobile platforms. This includes Windows, macOS, and Linux PCs; PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and Nintendo Switch; as well as iOS and Android mobile devices.

Containers

Containers are integral to modern software deployment, encapsulating all necessary elements to run applications in any environment, including the cloud. Unreal Engine’s support for containers allows it to function as a powerful self-contained technology layer, facilitating cloud-based development workflows and deployment strategies. This includes applications such as Pixel Streaming, continuous integration and continuous delivery (CI/CD), AI and machine learning (AI/ML) training, batch processing, rendering, and microservices—ultimately enhancing production pipelines.

XR (AR, VR, and MR) Support

When it comes to creating augmented reality (AR), virtual reality (VR), and mixed reality (MR) experiences, Unreal Engine stands out as the highest-quality solution. It features native integration with popular platforms like Oculus VR, SteamVR, HoloLens 2, PlayStation VR2, ARKit, and ARCore. Additionally, with support for OpenXR, you can future-proof your applications for upcoming devices, ensuring that your content remains versatile and accessible.

Pixel Streaming

Unreal Engine also enables the authoring of interactive experiences, such as product configurators or training applications, which can be hosted on cloud-based GPUs or local servers. These experiences can be streamed to web browsers on remote PCs, Macs, tablets, or phones anywhere in the world—without the need for additional software or porting. Furthermore, Pixel Streaming can be executed from a container environment, providing even greater flexibility and efficiency in deployment.

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